The Death Knight TTRPG
Hello all! This issue of Hearthside talks about the TTRPG I started noodling with in my spare time, talking about specific fantasy influences, as well as the mechanics that I’ve got - a dice pool and what I hope is a fun twist on Lifepaths. [This post was originally over on Substack. Now it's here.] I want to openly share this development process, where I’m at and what inspires me. I could wax poetically for an epoch about all the games I enjoy, but let me try to stay on target. Recently - and especially with 2023 ahead of us - we’re in a golden age for what I’ll call targeted experiences . Many ttrpgs attempt to cast a broad net to allow for a wide variety of fantasies or experiences (Dungeons & Dragons, but also Savage Worlds, Traveller, etc). A focused and specific storytelling experience - while limiting the amount of options inherent in the game - can allow for more evocative, streamlined experiences within the creative confines that are set. MÖRK BORG hi