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Showing posts from November, 2023

Rat Divinity

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In the play of my urban megacity game, I think my players may have accidentally played God. They took a tribe of feral, zombie-esque rat people and have been nurturing them. It's a city game. There are rat people - naturally - but I made them weirder. I like non-standard, weird alien means of reproduction for non-humans. (My dwarves are made/born as stone statues, for example).  The ratlings are not born , but rather spontaneously emerge from concentrations of trash deep in the megacity's sewers. The more trash left unsorted, the greater chance of Ratlings. Their life cycle is more akin to medieval alchemical conceptions of flies: there's no eggs or wombs involved, just leave a pile of food scraps long enough and a humanoid rat will shamble out of the mass.  Abiogenesis - spontaneous creation of organic compounds from nonliving matter. They have two legs, two arms, a rat face and a coat of fur, but get too close and you'll see it's a facsimile. The hair are thin str